Sunday, February 27, 2011

Champions Online: The Void

I've really been getting back into playing Champions Online on a fairly regular basis.  Not everyday, mind you.  But, often enough to level up in a timely fashion.

I'm really experimenting with the archetypes.  For a long time, I have had a formula of making heroes and always included Regeneration because of its obvious advantage.  But, the archetypes are making me rethink that strategy. I thought I had a gold mine with The Soldier archetype.  But, evidently that was only the tip of the iceberg.

Sunday, February 6, 2011

Champions Online: Free-To-Play & Archetypes

I haven't played Champions Online in a while but I just came back recently and I like the changes made so far.  It looks like Champions Online has switched to the Free-To-Play model which is fine by me since I have a lifetime subscription anyway.  But the thing I really like so far is the Archetypes.  Although so far I have been mixing and matching powers, I like the Archetypes because it is a specific framework and I don't really have to mull around thinking which power I should select next.  And the two Archetypes I have chosen so far work pretty well.


The first Archetype I used is the Inferno.  I find fire and ice powers to be extremely uninteresting since they are always used in every superhero game.  But, I decided to give it a go anyway.  I called my character Flamer.  After 10 levels I find he's a pretty good character.  He's all about damage-per-second and not really about defense so he's kind of soft.  But, I noticed he got much better after I got the slotted passive Fiery Form.  Up until now, I've been a really big fan of Regeneration and it does well for a long time.  But I do notice at the higher levels the ability to heal yourself doesn't matter as much.  That's why I like the Archetypes.  It's helping me to get out of my Regeneration rut.