Okay... so I'm not good at original superhero names. I just like this name. Using the Nighthawk costume choices, I made... Shadowhawk!
When I found out the Night Avenger archetype, I was very excited. This sounded like an interesting way to play the game. And it is.
I was a bit leery about the Night Avenger because, at its core, it is a melee character. And you know that as much fun it is to play melee characters, ranged characters just rule. But, the Night Avenger gives melee a slightly better name.
Although not everyone likes archetypes, I do. I figure I don't want to spend my time figuring out the best of the best powers. I want to play the game. Archetypes help you to do that with minimal decision-making.
In the early levels, the Night Avenger is strictly melee and not all that fun or powerful. It changes a little when you get Smoke Bomb Lunge. It's an impressive animation and you could conceivably use it for every opponent in the group you're up against.
That all changes when you get Ricochet Throw. Man, this is POWERFUL! Since I took the route of going ranged, I'm all in with ranged. You start getting other powers and advantages that give you ranged bonuses, and soon enough you're one-shotting groups of threes or fours.
Surely, melee suffers but that's not your bread and butter. It's just a way to attack at close range. You're really a RANGED character.
Sneaking up on your opponent is much better and you can even be cloaked. I get bonuses for using my boomerang while cloaked. Awesome.
I also put in the zen to get one of those Nighthawk jets.
I got the Nighthawk Interceptor.
I always thought there should be a way to use vehicles in this game. And now you can. I was thinking that you could use this as your travel power and get another non-flying travel power. And the Interceptor has OFFENSIVE WEAPONS! Although it is weird to use this in certain indoor fighting, it's still pretty cool.
Altogether, the Night Avenger upgrade is the best in recent months. It has made me want to play the game again.
Sunday, September 2, 2012
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