Showing posts with label open beta. Show all posts
Showing posts with label open beta. Show all posts

Tuesday, August 18, 2009

Second Day Of Open Beta

If you are having either patching problems or account server problems and are still trying to get into open beta, I applaud you. This IS part of the beta process. I know it's annoying but that's what we signed up for, whether you like it or not.
With that said, I'm still having a blast in open beta. I got a cool new power in Gadgeteering.


Munitions Bots - You basically get two cool little robots to fight and shoot for you. Plus, you can control who they attack.

With one click of the button, your two attack drones can also transform into this gigantic gun. It's heavy on the offense and low on defense. So far, though my drones have not yet died. In Champions Online, there's not a lot of pets to be had. So far, this is the best pet I have gotten in the game.


One of my goals in open beta is to try out the different power sets so I won't be wasting time in the actual game. So, that means I'll be making a LOT of characters from scratch. Here's my latest:

Call Me Bruce

Call Me Bruce's primary power set is Martial Arts - Unarmed. Now, I'm not usually one to be a stickler for things like fighting animation but I don't really care for the fighting animation of this set. It seems kind of herky-jerky. Plus, it's repetitive. Your energy builder, Righteous Fists, is a whole lot of punching. Your first main power is Thundering Kicks which is does the most damage in your attacks.

The great thing about Martial Arts - Unarmed is the amount of damage you deal. In the tutorial, I could basically two-shot the henchmen and Black Talon was easily soloed. Dexterity seems to be the main attribute you want in this set since Lightning Reflexes depends on it and I did notice I dealt a lot of critical shots. In my short experience, Martial Arts - Unarmed and Might have been the most damaging melee powers.

Monday, August 17, 2009

First Day Of Open Beta

First off, a Cryptic employee posted on the Champions Online forum that the non-disclosure agreement that was in effect during the closed beta session has now been lifted with the start of open beta today. So, I'm free to share my thoughts on the game plus screenshots.

The open beta session got off to a rocky start today when problems arose regarding the patch downloading before users could play the game. Here's a thread on the problem and what you should do. My problem was a slow download. Reading the forums someone suggested to open ports in my router to speed up the process. I took a 3-4 hour nap (I was tired) and when I woke up the patcher was finished.

Anyway, when I got into the game this is the character I made:

Gadget Gal

She is a normal human with no special powers. But, she's extremely intelligent and uses a lot of technological gadgets to combat her enemies. Obviously, her main power set is Gadgeteering.


Her primary ranged weapons are the Sonic Blaster (energy builder) and the Experimental Blaster.

The third power I got was the Gauntlet Chainsaw. It does melee cone damage and works well on zombies. I upgraded it so that the chainsaw damage gets greater as my opponents health gets lower. The fourth power I took was Regeneration from the Supernatural power set. It's a passive power that heals you as you take damage. It's a great power and some may say it's overpowered. I expect it to be nerfed eventually.

Finally, my travel power is the Hover Disk. Personally, I like normal Flight or Jet Boots better. But, I took this one because it fit the theme of gadgets better than the other travel powers.

My character is only level 9 and is still in the expanded tutorial area. As I level up and get cool, new powers I'll share them here.